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Kobold2D™

Bringing Order to Cocos2D Chaos and Complexity. Kobold2D is open source, all-inclusive, ARC enabled, documented. For iOS and Mac OS X.

Welcome to Kobold2D!

Kobold2D is a stroke of genius and reduces the barrier to entry greatly.

Jack Lindsay

Kobold2D literally fixed every little thing that annoyed me about Cocos2D.

Stephen Delafield

With Kobold2D everything works out of the box - I am having A LOT OF FUN!

Everson Siqueira

Kobold2D is an extended and improved version of the popular Cocos2D for iPhone game engine. Everything you know about Cocos2D can still be applied, and Kobold2D is easier to get started with, more convenient to use, more powerful and flexible than Cocos2D with all the documentation available online and offline. Use Kobold2D to develop iPhone, iPod touch, iPad and Mac OS X games for both Apple App Stores.

Kobold2D is free and open source with additional premium content to support its development. It was established by Steffen Itterheim, author of the book Learn Cocos2D Game Development with iOS 5.

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The Learn Cocos2D Book

Line-Drawing Game Starterkit

Excellent template code for creating your own Line-Drawing game, similar to popular titles such as Flight Control, Harbor Master, and Pirate Bay.

The iPhone RPG Engine

Rapidly create your own RPG or action-adventure game with this complete starter kit. Includes an ebook, game source code and a royalty-free art package.

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